^^

Use above links for free games
Starcraft 2, Diablo 3, WOW

Sunday, March 23, 2008

Starcraft 2 REAL Gameplay by Pro-gamers(Savior and Bisu)

Korea's high-level pro-gamers, Savior and Bisu battled each other in Starcraft 2 beta version.
Have a look how cool it is.





Part 1 of game



Part 2 of game

This intense battle between Zerg and Protoss was played by korea's famous pro-gamer, Savior(zerg) and Bisu(protoss). They were invited to the Zerg presentation in South Korea by Blizzard Company to test thier brand new up coming game, Starcraft 2. Blizzard workers knew that they could get a good battle balance between 3 tribes by observe the plays by Korean Pro-gamers. Savior and Bisu are well known for players who play outstandingly by thier each own tirbe and dominant other pro-gamers.

After Savior and Bisu listened the explanations of basic technique and units from Blizzard, they started their games right away. Even though it was thier first gameplay of Starcraft 2, they were able to perform their ability, becuase the fundmental knowleges of original Starcraft were also inserted in Starcraft 2.

Interesting thing about graphic of Starcraft 2 is that parts of mechanic units of Terran are torn away when they explode. It would be annoying to people who don't like a messy game. To me, it remind me of Command & Conquer.

In addition, this gameplay's speed is just normal. It would be more intense when played in fastest speed.

Wednesday, March 19, 2008

Terran's Air-ground Unit: Viking

Viking

Builds From: Factory
Armament: Twin Gatling Cannon (assault mode)MT50 Lanzer Torpedoes (fighter mode)
Role: Air Combat/Ground Support


The ground form of Viking



The flying form of Viking

The Brood War revealed critical weaknesses in terran anti-air capability. The new Wraith combat fighters and Valkyrie missile frigates proved to be an unwieldy combination against agile zerg airborne organisms. Ground-based anti-air support from goliath assault walkers was too limited in its mobility: all too often airborne attackers would simply move out of the goliath's range and find less well-defended targets to destroy.

Tuesday, March 18, 2008

Starcraft Broodwar latest patch free download



Starcraft Broodwar Lateset patch download

Terran's Bio Units In Starcraft 2

  1. Marine

Marines are the first line of defense for most terran worlds in the Koprulu sector. In the time of the old Confederacy the vast majority of marines were criminals or rebels who had undergone mandatory neural resocialization. Freed from any previous allegiances or ideologies, these fearless soldiers stood ready to defend Confederate interests with their lives. The intake of "resoc" marines has been scaled back in many places since the fall of the Confederacy, but remains a common practice, for there are seldom enough volunteers for the job.

2. Reaper

Reapers are the most hardened terran criminals, taken from the most dangerous and violent prisons. Potential marines who prove too intractable even after resocialization are instead sent to the "Icehouse" in the Torus system, where reapers are trained.

3. Ghost

Ghosts epitomize the height of terran evolution and physical conditioning. Born with incredible psionic potential, these individuals are recruited and quarantined for government training from childhood. Ghosts channel their psionic energies to augment their natural physical strength and endurance. This process is enhanced by specialized skin-suits worn by ghosts that are laced with a form of psi-sensitive artificial muscle fiber. Thus, a typical ghost is tougher, stronger, and faster than even a well-trained but otherwise average terran.

Monday, March 17, 2008

Complete Starcraft 2 Fansite Kit




The assets in our official StarCraft II Fansite Kit are a potential bonanza for those who wish to build their own StarCraft II related fansites. This downloadable package contains the following content, including some exclusive assets:
1. Art assets including screenshots, concept art, hi-res logos, and wallpapers
2. Site design elements including borders, backgrounds, fonts, and stylesheets
3. Exclusive content: Unit renders and forum avatars / Messenger images
4. StarCraft II fact sheet and FAQ
5. Sample StarCraft II text content
6. Site building tips

Great backgrounds of Starcraft 2





If you want this to be your background..

just left click to open the big picture and click 'set as background'

Sunday, March 16, 2008

Starcraft 2 Zerg Demonstration.



Great videos for zerg fan!! Look how big Ultralisks are. ;)

Starcraft 2 Gameplay footage and unit preview



Starcraft 2 from PC gaming magazine unit preview
Zealot: Zealots are the standard infantry unit of the portoss from starcraft. Still equipped with a pair of glowing psionic blades for melee combat, the zealot will now charge the enemy to close distance with ranged units quicker than before.

Stalker: Stalkers are a new type of dark dragoon. They're fast moving and lightly armored with a powerful anti-air and anti-infantry weapon, but their secret weapon is there "blink" ability that will allow them to teleport anywhere in visual range in an instant

Immortal: A new type of heavy dragoon, the immortals will be equipped with a shield that activates only when hit by heavy weapons like siege tanks, making them excellent for assaulting heavily defended positions but weak against raiding parties with light weapons.

Observer: The invisible flying eyes of the Protoss are back. We can confirm they'll be in the game, but further details are shrouded in secrecy.

Colossus: True to it's name, the colossus is an enormous four-legged walker that rakes the ground with a heavy beam weapon. They will be extremely effective against small swarming units like zerglings or marines-their beams target one unit at a time, and instantly sweep to a new target when the first is destroyed. Using their long legs, they can step up and down ledges with ease.

Phoenix: When its standard fighter weapon wont do the job, the phoenix will be able to activate its overload ability to damage all enemy air units nearby, which also disables the phoenix itself for a few moments. If the overload doesn't demolish the enemy you'll be a sitting duck

Phase prism: The new phase prism will act as both a troop transport and a mobile power pylon allowing you to restore functionality to a base when your pylons are destroyed by raiders or when you build away from your base. Combined with the warp-in tech. Youll be able to use them to crate and army anywhere on the map.

Warp ray: These flying weapons inflict additional damage the longer they fire on a single target as they bring as they bring more beams online, which will make them extremely powerful against large targets like battle cruisers and structures. Their focused fire makes them vulnerable against small anti-air units like marines.

High templar: The high templar is back and he'll bring his powerful psionic storm area attack with him. But he's gotten a handy new power he'll be able to create a force field to trap enemy units temporarily or create barriers. Blizzard testing has revealed some extremely effective bottlenecks tactics using him. The ability to say you can't go there anymore will be very powerful.
Dark templar: Just like in the first game the dark templar is a stealth unit that wreaks havoc to any force foolish enough to leave home without a detector. any new special abilities have yet to be revealed

Terran Tech Buildings.



Terran:

The Command Center can immediately be upgraded to either a Surveillance Station or to a Planetary Fortress. This upgrade requires a lot of Vespene Gas, however, so it’s not actually available right at the beginning of the game.
Aside from the Supply Depot and Vespene Gas Refinery, the Command Center also gives access to the Engineering Bay, which allows SCVs to build Missiles Turrets, and Sensor Domes which can be upgraded to Radar Domes.

The Terran are unique in that the three unit producing building can have add-ons attached to them - either the Tech Lab, which unlocks more advanced units, or the Reactor, which effectively doubles the building’s unit producing rate.
The first unit-producing building available is the Barracks, which trains Marines, Medics and Ghosts, though only the Marines are immediately available. The Tech Lab unlocks the Medics.The Bunker is now unlocked and can be built by SCVs.
The Barracks opens two paths for the players to choose from:



1) Merc Haven. This is where the player recruits Reapers. These are not trained normally - the building slowly “generates” Reapers, which can then be quickly recruited (for the right cost).
2) Factory. This is where the Terran build their armored, mechanized units: The Siege Tank, Viking and Cobra. Only the Viking is immediately available - the Siege Tank requires a Tech Lab.
The Factory opens up two more paths:


1) Armory. This building unlocks the Cobra, and allows construction of the Munitions Depot, which provides the SCVs with the option of constructing a Thor.
2) Starport. Predator and Dropship are immediately available, while the Nomad and Banshee require a Tech Lab add-on. Battlecrusiers can be built once the Deep Space Relay building is constructed.
The Starport itself can be upgraded to a Star Base, which can lift off and still produce units. However, since add-ons stay on the ground, it is not clear at this point whether the Star Base will be able to produce Banshees and Nomads when airborne.
The new Terran Tech Tree allows the Terran player more options in his build than in StarCraft 1. Ghosts no longer require a full tech tree, with a Starport, Science Facility and an add on. The Thor, the supposed Terran “super unit”, can be acquired relatively early on, especially since the Armory will likely have necessary upgrades for other Terran units. Only the Battlecruiser, the Terran capital ship, requires almost every piece of the tech tree to be built.
It seems that Blizzard is attempting to make every multiplayer match of StarCraft even more diverse and unique than it was before, with more options to choose from and with more strategies to try, instead of having to follow a linear path of technology.

Protoss and Terran Tech Buildings.

There are two snapshots of Protoss and Terran tech buildings. So far it is similar to Starcraft1 with some minor changes.
Protoss:








The Nexus gives access to the Vespene Gas Assimilator and the Pylon. It also makes the Forge available, which allows Probes to warp-in Phase Cannons.
The Gateway is still the main unit-producing building; it allows Zealots, Stalkers, Statis Orbs, Immortals, Templars and Dark Templars to be warped-in. Only the Zealot can be built initially - other units require more advanced buildings.
The Gateway itself can be upgraded to a Warp Gate, which allows the warp-in of Gateway units to any place the Protoss player has power (Pylons, Phase Prisms) at.
After getting a Gateway, a Cybernetics Core can be warped-in, which unlocks the Stalker and Statis Orb. This means that the early game Protoss forces will be comprised of Zealots, Stalkers and Statis Orbs, as opposed to StarCraft 1’s Zealots and Dragoons.


At this point in the game, the player gets to make a real decision about the direction of his build, as three options are available:
1) StarGate. Immediately allows warp-in of Phoenix and Warp Ray, and can also warp-in Carriers and a Mothership when the Fleet Beacon is available.
2 Robotics Facility. This building can warp-in 3 units: Phase Prism, Observer (which requires the Null Circuit building) and Colossus (which requires the Robotic Support Bay building).
3) Twilight Council. Unlocks Immortals, and leads to two more options: Dark Obelisk, which unlocks Dark Templars, and Templar Archive, which unlocks High Templars. This will likely become the default path, as it permits the player to create the most well-rounded army, supported both by solid fighting units, specialized cloaked units, and the famous Protoss caster - the High Templar. Twilight Archons, created by merging any two Templars, are just the icing on this cake.

Starcraft 2 release date revealed in Amazon!!!




Of all the pc games I have played in my life, I have never been so excited in following a game such as Starcraft 2. When I recently heard the breaking news about Starcraft 2, I was so happy and I couldn't believe that my favourite PC game, Which is also arguably the best in its genre, has a second installment.
I waited till December for Starcraft 2 to be released due to rumors that Blizzard will release it on Christmas. Unfortunately for us fans, December have gone by and there is still no official news from Blizzard regaring the release date. They just issue a statement SAYING "Starcraft 2's release date will be announced when the game is about to completedNot until I went to Amazon and start searching some games and I discovered that Starcraft 2 is already on the list. Here is what I found and finally i have a clue on the release date of Starcraft 2.Not until I visited and searched Amazon.com Did I discover that Starcraft 2 is already on their list. Here is what I found and I finally have a clue on the release date of the game.Starcraft 2 will be released on October 1, 2008 in Amazon!


Starcraft demo



Journey to the farthest reaches of the galaxy and take command of an elite team of Confederate Marines in this fully playable demo of StarCraft. Whether you're new to real-time strategy games or a skilled veteran, you'll be faced by the challenge of leading your troops to victory over powerful and truly alien opponents. Can you restore peace to the fringe-world of Chau Sara? This demo contains three all-new missions that foreshadow the upcoming galactic war. Try the optional tutorial mission to introduce yourself to the ways of war. Head-to-head play is available via modem, serial link, IPX network, and over the Internet through Battle.net.
Download Now (28.2MB)